Toxic Games
Based in London, United Kingdom

Founding date:
September 21, 2010


Press / Business contact:



4th Floor
International House
Queens Road
Brighton East

+44 7807871323


Toxic Games is an award-winning independent game studio based in the UK. We make brain-twisting, first-person puzzle games.


Early history

Toxic Games, established in 2010, is a UK-based games developer founded by former classmates: Daniel da Rocha, Dave Hall and Jonathan Savery. The team began development of Q.U.B.E. as a student project in 2009 and sought out investment from independent game developer veterans, Indie Fund. As a result, Toxic Games were able to go from student hobbyists to independent developers upon graduation from University.


The studio’s debut title, Q.U.B.E., is a first-person puzzle game. It was the first Indie Fund game to be released back in late 2011 and it achieved commercial and critical success. Using special high-tech gloves to manipulate cubes in the environment, the player solves an array of conundrums – from physics-based challenges; to 3D jigsaws; to platform-based trials.

Q.U.B.E Director’s Cut

Q.U.B.E: Director’s Cut is the definitive version of the classic indie puzzler, Q.U.B.E., which was released in 2014 on all major consoles. This time the mind-bending gameplay is accompanied by a completely new story by award-winning writer Rob Yescombe with voice acting from the likes of Rachel Robinson and Rupert Evans. The game also has an all-new original soundtrack and a special time trial mode with 10 levels called Against the Qlock.

Q.U.B.E 2

In Q.U.B.E. 2 players must once again step into the shoes of an unsuspecting character and explore an alien environment, solving challenging puzzles in their quest for answers. Adopting the role of Amelia Cross, a stranded archeologist who has awoken on an alien planet, players must work together with another survivor named Emma to traverse and manipulate aspects of this strange world in their search for a way home. Manipulating environments using special gloves, players must solve puzzles that will help Milly deal with her past as the environment around her adapts to her presence. Featuring a thought-provoking new story, haunting sound design, well-drawn and fully voiced characters, incredible Unreal Engine 4-powered graphics and new, mind-bending gameplay ideas, Q.U.B.E. 2 is the puzzle game players have been waiting for.



Q.U.B.E. Official Trailer -  YouTube

Q.U.B.E. Director’s Cut Trailer -  YouTube


download all screenshots & photos as .zip (38MB)
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There are far more images available for Toxic Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!

download logo files as .zip (217KB)

Awards & Recognition

  • "IndieDB’s Indie of the Year: Best Singleplayer Award Nominee" - Q.U.B.E., 2010
  • "Indie Game Challenge Finalist" - Q.U.B.E., 2011
  • "Extra Credit Innovation Award in Game Design Nominee (The Escapist)" - Q.U.B.E., 2011
  • "Extra Credit Genre Busting Award Nominee (The Escapist)" - Q.U.B.E., 2011
  • "Sense Of Wonder Night Nominee" - Q.U.B.E., 2011
  • "Develop Editor’s Choice Award Winner" - Q.U.B.E., 2012
  • "Ffresh Games and Interactive Media Award Winner" - Q.U.B.E., 2012
  • "Casual Connect Asia’s Indie Prize Nominee" - Q.U.B.E. 2, 2015
  • "FILE São Paulo’s Official Selection" - Q.U.B.E. 2, 2015
  • "Develop’s Indie Showcase Nominee" - Q.U.B.E. 2, 2015
  • "Zealous X Interactive’s Official Selection" - Q.U.B.E. 2, 2015
  • "Casual Connect Asia’s Indie Prize Nominee" - Q.U.B.E. 2, 2016
  • "Reboot Develop’s Game of the Year Award Winner" - Q.U.B.E. 2, 2016
  • "Reboot Develop’s Outstanding Gameplay Award Winner" - Q.U.B.E. 2, 2016
  • "Global VR Challenge Winner (Steel Media and DeePoon)" - Q.U.B.E. 2, 2016

Selected Articles

  • "“The narrative is suspenseful and the puzzles are fantastic brainteasers”"
    - Q.U.B.E. Director’s Cut Review, GameRant
  • "“Rooms that need to be rotated like giant, inverted Rubik’s cubes” "
    - Q.U.B.E. Review, PC Gamer
  • "“So much more than just a Portal clone”"
    - Q.U.B.E. Director’s Cut Review, COG Connected
  • "“An excellent addition to the puzzle genre”"
    - Q.U.B.E. Director’s Cut Review, We Got This Covered
  • "“It’s clever, creative and beautiful puzzle-solving”"
    - Q.U.B.E. Director’s Cut Review, Game Zone

Development Blog
Follow our Development blog to stay up to date: toxicgames.co.uk.

Follow Dan Da Rocha’s private Twitter account: twitter.com.

Follow Jonathan Savery’s private Twitter account: twitter.com.

Follow Dave Hall’s private Twitter account: twitter.com.

Team & Repeating Collaborator

Dan Da Rocha
Managing Director

Dave Hall
Design Director

Jonathan Savery
Technical Director

Benjamin Hill
Producer and Lead Writer

Harry Corr
Art Director

Environment Artist
Connor Stanley

David Housden

Tom McCaren
Sound Designer

Adam da Rocha
PR and Community Manager

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks